This is a follow-up question to this post:
So this algorithm works to traverse a path at varying speeds, but I noticed that simFollowPath looks much smoother than this algorithm, even if the algorithm is set to follow a constant velocity anyway. Are there any functions that could make my path following algorithm look as smooth as simFollowPath? Perhaps something that controls the acceleration.
Typically: "How do I... ", "How can I... " questions
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